Oculus Rift Review: Device ‘A Solid Foundation For What’s To Come;’ VR Headset Incompatible With Mac

An Oculus Rift review has revealed that the device has laid a strong foundation for the future of virtual reality. Shipment for the headset has already begun last Mar. 28.

The Verge reported in their Oculus Rift review that the device has successfully made a "stereotypically geeky" headset look almost natural. Apparently, it is filled with clever and thoughtful touches as well as a premium feel.

The device comes with an Xbox One gamepad and the Oculus Remote. Its Oculus Touch hardware will be released in the second half of the year.

"The Rift is something I'd be happy to have in my living room, and compared to the developer-focused Oculus devices of years past, it's a breeze to set up," The Verge's Oculus Rift review wrote. "The 4-meter headset tether ends with one USB and one HDMI port, and the tracking camera is plugged in with its own USB cable - there's no external power cable or controller box for either piece."

Users will just need to download Oculus' Windows app and scan through a short yet detailed setup checklist before they can get into VR. The device also needs to a powerful gaming desktop to run.

This is the reason why it is not compatible with Mac yet. According to Tech Insider, the Oculus Rift can only work with PC currently and not with Apple's computer.

Co-founder Palmer Luckey shared his thoughts on when their VR headset can work with Mac. "That is up to Apple," he said to Shack News. "If they ever release a good computer, we will do it."

"It just boils down to the fact that Apple doesn't prioritize high-end GPUs," he added. "You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn't match our recommended specs. So if they prioritize higher-end GPUs like they used to for a while back in the day, we'd love to support Mac."

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