Nov 19, 2015 06:00 AM EST

'Street Fighter 5' Becomes PS4 & PC Exclusive; Producer Talks About Changes For Upcoming Game

By Alex Cruz

"Street Fighter 5," contrary to the talks that it will be coming out eventually on Xbox One just like its predecessor "Street Fighter 4," has been confirmed to be exclusive on PS4 and PC. The title's lifetime exclusivity has been announced by Capcom, according to GamingBolt.

Apparently, this is not one of those time-exclusive deals, so if you wanted to play "Street Fighter 5," and you don't have PS4, you really need to get one. In an interview, game producer Yoshinori Ono gave out a humorous message to Xbox One Street Fighter fans.

"[Laughs] There's plenty of time to save $300 before the game comes out," he said, SegmentNext noted. "The PlayStation 4 is at a very attractive price point at the moment. [Laughs]"

Capcom working closely with Sony has its benefits. For the first time in the franchise, the developer will reportedly allow balance adjustments free, hence, treating it as a platform.

Ono further explained that one a player purchased the "Street Fighter 5," he or she will be able to upgrade to the content throughout its lifespan. The players will never be forced to buy an upgrade pack or another disc-based product.

That is just one change. During Ono's interview with GameSpot, he also shed some light about the Fight Money, which can be achieved by completing a goal or executing moves. It's a system designed to give bonus, and reward players who are constantly playing the game.

Capcom wanted the players to explore the different characters in "Street Fighter 5," so another way to achieve Fight Money is through leveling up. Talking about characters, Ono also confirmed that there will be a second wave of new ones.

He said that they were planning to release one character every two months. For the first year, they plan to launch six and will continue to build after that.

Multiple "Street Fighter 5" betas have been held, and many fans can remember that they encountered a lot of issues. Ono acknowledged the rough start, but explained that a beta's purpose was exactly that.

"That's very much the purpose of the betas, to get these things worked out before the game hits shelves and people are asked to pay for it," he said.

Despite the rough start, the "Street Fighter 5" fans were understanding and the feedback they have provided helped a lot in the development of the game.

Ono said that the team would do its best to make the online experience as smooth as possible. "Street Fighter 5" is slated to be released in 2016.

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