Jul 03, 2016 06:49 AM EDT

'Injustice 2' Game May Feature 'Tournament Mode;' Major Gameplay Details Revealed

The highly-anticipated "Injustice 2" game may have a "Tournament Mode." NetherRealm Studios boss Ed Boon revealed major gameplay details for the sequel.

An hour-long "Injustice 2" gameplay footage with Supergirl and Batman featured DC characters such as Batman, Superman, The Flash, Supergirl and Aquaman, among others. The game will also feature Wonder Woman, who will celebrate her 75th anniversary as a DC character.

NetherRealm Studios is believed to be already planning 10 DLC characters for the "Injustice 2" game. The developers will also continue the DLC character tradition of "Mortal Kombat X."

Players can now customize their characters in the "Injustice 2" game with the Gear Unlocking system. This will provide longevity as well as an ongoing progression for characters.

The Gear system in the "Injustice 2" game will allow items of armor to be dropped during gameplay. These items can boost players' strength, abilities, defense and health. These can also equip characters immediately after each fight.

The new gameplay system may result to players being imbalanced. Speaking to Game Informer, NetherRealm Studios boss Ed Boon admitted that it's not about balance but about creating unique twists on the genre.

"The whole function of it is constant improvement, so it's not like we want everyone to be balanced from the standpoint of using the gear - that's the whole purpose," he said. "Where balance comes into play for me is when you're talking about tournament play or you're playing with your buddies on the couch or some kind of scenario where you want an even playing field."

Boon also added that they are planning to include a "Tournament mode" or "Regulation mode" for the "Injustice 2" game. The new Gear system may motivate players to get cooler gear to beat their opponents better.

According to Comicbook.com, the "Injustice 2" game will not just have more characters and backgrounds. It will have "something substantial to it."

"We wanted a lot more personalization of the character, so it's your Batman, not just the Batman that we made" he said about the system. "You're constantly upgrading and sculpting your version of the character."

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