Dec 15, 2016 07:07 AM EST

‘State Of Decay 2’ News & Update: Third-person Zombie Game Sequel Sports Bigger Map Size And More Details [Watch]

By FG Dullin

"State of Decay 2" takes its overall premise from the previous game released by Undead Labs and Microsoft Studios 3 years ago. Guaranteed to hit the retail stores in 2017, this sequel aims to surprise its fans with a lot of improved features and game mechanics. Here are the following important details:

Bigger Map Size

For the second installment, enter: Trumble County. If you thought the previous game has a vast coverage, think again. Although still set in the same lush (not to mention fictitious) and semi-agrarian town in the American Midwest, the Game N Guide reports that Undead Labs are going to sport a bigger and more diverse playing field for "State of Decay 2."

No More Main Characters

According to Game Spot, "State of Decay 2" will be playable via the multiplayer cooperative system. The design director, Robert Foge, emphasized that there is no such thing as 'player vs. player' option.

The 4-limit multiplayer mechanics is mostly geared towards the tactical leverage of finishing one specific goal altogether. Case in point: Player 1 forages for supplies while the Player 2 searches for a 4x4 getaway vehicle with a huge trunk and two more seats for Player 3 and 4 guarding the perimeter.

As reported by Jobs & Hire, third-person zombie survival games like "Days Gone" and "Resident Evil: Biohazard" are making a killing in the coming years. But what makes "State of Decay 2" special is that humanity is represented by random ordinary people instead of one 'limelight character.' It remains to be seen whether players can customize the appearance and skills of their characters.

Platform Release & Specs

"State of Decay 2" will be released in 2017 via Microsoft Windows and Xbox console. For PC players, the system requirement includes the following: 4 to 8 GB RAM, 4.2 HDD Space and an E6600 processor with 3.06GHz.

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